Temple of the Maimed Sage. Art Kinda By: Me |
Art Kinda By Me:
Anything with this in its caption means that I used various
photographs (all copyright free) to create basic outlines, that I
then put together to make a new picture. I then add details and color
to create a new piece. All the pictures I use are public domain,
meaning that I am not robbing models or photographers to make my art.
Neur, Poel (6M –
211). On Infinite Vistas: An Examination of Nature and the Infinite
City. Infinite City: Endreso Publishing. Pg. 15
J.L. Borges was the
first, of many scholars, to look at the City critically, rather than
site of commerce and habitation to exploit. It was his theory, now
considered to be a fact by the City Works Agency, that the city is
actually an infinite parade of possible cities.
If one were to
examine each neighborhood cell, their layouts, architecture, and
apparent purpose any observer could easily note that the no two were
the same. Some might be close variations upon one another, but one
will never find an exact duplicate.
Each neighborhood
cell has its own unique aspects to it, whether it is a unique form of
architecture or a singular layout, they form a point on an infinite
urban tapestry. Some fine examples of singular neighborhood aspects:
Yes, that's my head. Art Kinda By: Me |
Choirton: All
the structures in this neighborhood cell have humanoid forms, from
head-shaped houses to cathedral colossi straddling the roads. The
structures all have an architectural quality, still unknown exactly,
of creating a quiet voice-like harmony of notes, as if the entire
neighborhood was singing. This singing only occurs during instances
of strong winds, making it a seldom heard event.
Silver Road:
Home of the finest silversmiths and minters in the city, the layout
of the streets possesses an interesting quality. If one walks all of
the streets in the correct order and direction, they can [REDACTED
FOR PUBLIC SAFETY].
High Pool:
The streets of this neighborhood cell are water filled canals, with
only narrow alleyways to connect blocks via land-routes. A number of
fish species in those canals which can be found nowhere else in the
world.
Dhariva Estates
(The Estates): This neighborhood cell has both a claim to fame
and infamy. It is the only neighborhood cell, that is currently known
of, that is one continuous structure. With 163 floors, and a
labyrinth of corridors and arcades, the Estates has become a slum
where criminal elements congregate. Due to the large size, and
transient population, this area bears the infamy of being one of the
most dangerous (due to criminality) in the entire Infinite City.
While there are no official records of people finding the outside of
Dhariva Estates, a number of rumors claim that [Redacted For Public
Safety].
Futurist Architecture. Art By: Antonio Sant'Elia |
Architecture /
Building Generator
This generator can
help you create a semi-detailed description of a building based on:
shape, roof type, main structure construction, roof construction,
size, and architectural style. The generator uses D3's, D4's, D6's,
D8's, D10's, and D12's. While there are a near endless amount of
architectural styles, I tried to include some common one's as well as
some that are over looked (such African styles). For the size table,
the number of levels is up to you, I just included some random
generation rules in case you don't care if the building is tall or
sprawling.
Basic
Shape – 1D10
- Rotunda (Round)
- Elliptical
- Ziggurat (Don't Roll on Roof Table. Click Name for Term Info)
- Pyramid (Don't Roll on Roof Table)
- Pentagonal
- Rectangular
- Triangular
- Spire / Cone
- Organic (See Organic Table)
- Crystalline* (Will have a number of angular branching structures based on size)
*Crystalline:
Structures with crystalline
forms are polygons with hard edges and flat surfaces, similar to
naturally formed crystals.
Organic
Shapes – 1D4
- Humanoid (1. Head 2. Arm 3. Torso 4. Leg 5. Hand 6. Foot)
- Animal (1. Canine 2. Feline 3. Bovine 4. Lapine [Roll on humanoid part chart])
- Tree (Will have a number of branches depending on size)
- Amoeboid (Stacked Bulbous Shapes)
Western Roof Types
Roof
Types – 1D12
- Flat
- Lean – to
- Hip
- Gable
- Cone
- Dome
- Gambrel
- Mansard
- Irimoya
- Kirizuma
- Hogyo
- Yosemune
Japanese Roof Types |
Main
Structure Construction Material
– 1D8
- Stick/Wood
- Rammed Earth
- Mudbrick / Mud
- Stone
- Thatch
- Metal (Usually Steel or Iron)
- Cement
- Strange / Futuristic Material
Strange /
Futuristic Construction Material
– 1D6
- Artificial Diamond
- Carbon Nanotubes
- God Stone (Taken from the bones of dead or sleeping gods)
- Synthetic Spider Silk
- Leng Spider Silk
- Plastic
Architectural style of the Lunda People. |
Roof
Construction Materials
– 1D6
- Tar Paper
- Shingle (1. Wood 2. Asphalt 3. Slate 4. Clay [1D4])
- Metal (1. Galvanized Steel 2. Aluminum 3. Copper [1D3])
- Ceramic Tile
- Concrete
- Mud
Building
Size – 1D6
- Small: 1D10 x 100 Sq Feet. 1 Level Trees/Crystalline: 0 Branches
- Medium: 1D10 x 1000 Sq Feet. 1D4+4 Levels Trees/Crystalline: 1 Branch
- Large: 1D10 x 10k Sq Feet. 1D10+10 Levels Trees/Crystalline: 1D3 Branches
- Huge: 1D10 x 100k Sq Feet. 1D20+20 Levels Trees/Crystalline: 1D6 Branches
- Gargantuan: 1D10 x 1 Million Sq. Feet. 1D100+100 Levels Trees/Crystalline: 1D8 Branches
- Colossal: 1D10 x 10 Million Sq Feet. 1D100 x 100 Levels Trees/Crystalline: 1D10 Branches
Shikumen Style. |
Architectural
Style
– 1D12 (Click Term for More Info)