Spotlight
Raven
Description
Quick flashes of
bright light, the nigh soundless swish of black feathers on air.
Alighting on rooftop, branch, or bust of Pallas to harken back to the
saintly days of yore. A raven, though not a raven. Silver head in
proportion, backwards facing bullet shape, domed glass front jerking
about to regard a world beneath it. Light flashes again, a visual
croak or caw, harshly illuminating for barest moments.
The strange Spotlight Raven. Pictures Mangled By: Me |
Just so everyone knows, the picture of the monster is a collage of late 19th and early 20th century illustrations. I did not draw it, just put it together. The pictures are public domain, so I am not unduly benefiting from their use.
Upstander,
Balthasar (6M – 274). Lords of the Infinite Skies: A Catalog of
Birds Found in the Infinite City. Infinite City: Yoshiwara Publishing
House. Pg. 274
A product of the
Storyteller Wars, Corvus Corax Luminus, commonly referred to
as the Spotlight Raven, is a rare, but not unheard of, sight
in Infinite City. Appearing at the start of the Storyteller Wars, it
is assumed that they were created as a form of defense against
unwanted visitors to Marchen encampments. Due to the highly secretive
nature of the Marchen, we are without information as to the creation
and purpose of C. Corax Luminus. Information concerning C.
Corax Luminus is derived from observations and inferences of the
creatures' behavior.
Ornithologists are
continually baffled by C. Corax Luminus' near limitless
lifespan, as well as its apparent immunity to the pangs of hunger and
the need to mate. While not needing to feed, it appears that C.
Corax Luminus remains under the compulsion to protect its nesting
area.
Those unfortunate
enough to stumble upon the nesting area of a C. Corax Luminus
will find themselves in dire straits. The metallic 'lamp' that
comprises C. Corax Luminus' head is capable of producing
blinding flashes of light. Along their blinding capability, C.
Corax Luminus is capable of producing rapid flashes in such as
sequence as to cause a neurological paroxysm, commonly referred to as
a seizure.
These birds prefer to roost in dilapidated structures and alleys. Art By: Gustave Dore |
During the period that the 'intruder' is in a vulnerable
state, C. Corax Luminus will attempt to flee the area or
attack the 'intruder' if the creature is in a cornered state or if
the 'intruder' is near C. Corax Luminus' nesting site.
During the
Storyteller Wars, C. Corax Luminus would congregate in large
groups that were commonly referred to as cabals. Fortunately,
for the citizens of the city, the population of C. Corax Luminus
has dwindled to the point that such congregations no longer occur...
OSR
/ AD&D / LotFP
Activity Cycle:
Primarily Day
Alignment:
Neutral (though they have vicious tendencies)
Intelligence:
Low-Moderate (They display an intelligence beneath humans but
above most animals)
Treasure:
Miscellaneous shiny objects may be found in their nests.
AC: 4 / 16
Move: 60 Feet
(Flight) / 10 Feet (Ground)
HD: 3
THAC0 / To-Hit:
17 / +3
# of Attacks:
3 (2 Claws, 1 Flash)
Damage -
Claws:
1D3
All Saves: 15
Special Attacks -
Blinding Flash:
Everyone caught in the 25 foot
cone must make either a save versus Paralyze (Enduring the Flash) OR
a save versus Breath (Quickly Closing/Covering Eyes). Those that fail
their save are blinded for 1D3 rounds. A successful save does not
make the target immune to future uses of this ability.
Strobing Flash:
Everyone caught in the 25 foot
cone must make a save versus Paralyze. Those that fail their save
fall to the ground and are incapable of any action for 1D3+1 rounds,
rendering them helpless. Those that succeed at their save are
completely immune to future uses of this ability by the same raven
(the raven is only capable of strobing at a certain frequency, a
successful save means the target is unaffected by the raven's
particular frequency).
Special
Abilities -
Breathless:
Spotlight Ravens do not need to
breathe, and are immune to all gas attacks and inhaled poisons.
Ageless:
Spotlight Ravens do not age,
making them immune to magical aging.
Strange Sight:
Spotlight Ravens are capable of
'seeing' in any conditions despite light levels or obscuring smoke.
Their sight is still orientated toward the front.
Experience
Award: 600
A strange, but somewhat common sight, in the Infinite City. Art By: Charles Meryon |
Pathfinder
/ 3.X
CR
2
XP:
600
N
Tiny animal
Initiative:
+2
Senses:
Blindsight 60 ft.; Perception +6
DEFENSE
AC:
15, touch 14, flat-footed 12 (+3 Dex, +2 size)
HP
15 (3d8+1)
Fort
+1, Ref +4, Will +2
OFFENSE
Speed:
10 ft., fly 60 ft. (average)
Melee: 2
Claws +5 (1D3-3)
Space:
2-1/2 ft.
Reach:
0 ft.
STATISTICS
Str
4, Dex 16, Con 12, Int 4, Wis 15, Cha 7
Base Attack:
+2
CMB:
-1
CMD:
6
Feats:
Flyby Attack, Weapon Finesse, Weapon Focus (Claws)
Skills:
Fly +9
SPECIAL
ABILITIES
Blinding Flash:
Everyone caught in the 25 foot
cone must make either a Reflex save (DC 13) OR a Fortitude Save (DC
13). Those that fail their save are blinded for 1D3 rounds. A
successful save does not make the target immune to future uses of
this ability.
Strobing Flash:
Everyone caught in the 25 foot cone must make a Fortitude save (DC
13). Those that fail their save fall to the ground and are incapable
of any action for 1D3+1 rounds, rendering them helpless. Those that
succeed at their save are completely immune to future uses of this
ability by the same raven (the raven is only capable of strobing at a
certain frequency, a successful save means the target is unaffected
by the raven's particular frequency).
Breathless:
Spotlight Ravens do not need to
breathe, and are immune to all gas attacks and inhaled poisons.
Ageless:
Spotlight Ravens do not age, making them immune to magical aging.
This is just here because I like the picture. Art By: Odilon Redon |
Into
the Odd
Str 4, Dex 16, Wil
11, 2 hp.
Driven to defend its
nest and kill intruders
Claws: 1D4
Blinding Flash:
Everyone caught in the 25 foot
cone must make either a Strength save (Enduring the Flash) OR a
Dexterity save (Quickly Closing/Covering Eyes). Those that fail their
save are blinded for 1D3 rounds. A successful save does not make the
target immune to future uses of this ability.
Strobing Flash:
Everyone caught in the 25 foot cone must make a Will save. Those that
fail their save fall to the ground and are incapable of any action
for 1D3+1 rounds, rendering them helpless. Those that succeed at
their save are completely immune to future uses of this ability by
the same raven (the raven is only capable of strobing at a certain
frequency, a successful save means the target is unaffected by the
raven's particular frequency).
Breathless:
Spotlight Ravens do not need to
breathe, and are immune to all gas attacks and inhaled poisons.
Ageless:
Spotlight Ravens do not age,
making them immune to the effects of aging.
Strange Sight:
Spotlight Ravens are capable of 'seeing' in any conditions despite
light levels or obscuring smoke. Their sight is still orientated
toward the front.
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