Death and the maiden await those who might sin against the faithful. Art By: Odilon Redon |
Pictures Mangled
by Me: Any picture with this in its caption means it is a collage
I made using 19th and early 20th century illustrations. All these
illustrations are public domain, meaning I didn't rob anyone by using
these pictures for my own gains.
Author's Note:
Here is stats and a pic of a new monster, made in honor of a
faithful dog who was killed recently. He was stolen from his yard, a
rope tied around his neck, then shot in the head. The neighbor felt
that the dog was a nuisance, thankfully it is highly illegal to do
this, and the police have been notified and are looking into the
matter. A friend of mine knew him, his name was Jasper, and he will
be missed.
Oh loyal one,
He of the pack and
the hunt,
I have been
trespassed against,
Tear from my
tormentors their flesh,
Oh loyal one please
avenge me,
Bear for me this
yoke of vengeance,
For I cannot bear
it myself.
- Prayer of the
Aggrieved to Saint Jasper.
The reign of the wicked will pass with the coming of the Hounds of Saint Jasper. |
Encyclopedia
Infinica – No. 4
Saints of the Street Church
The Infinite City is
not merely a gathering of people and cultures, it is also a meeting
place of countless cultures. Cultures that can maintain their
individual identities, or merge with one another to form a culture
unique to the city.
While religions
retain their purity in temples and cathedrals, they are intertwined
and blurred on the streets into something completely 'other'. This
other is a syncretic religion is most commonly referred to as the
'Street Faith'. A religion of countless gods, goddesses, and other
beings granted sainthood and prayed to on a regular basis.
… Which brings us
to the faithful of Saint Jasper. This sub-cult within the greater
construct of the 'Street Faith' is of note due to its focus on the
figure of a dog raised to near-godhood. The origins of this sub-cult
are obscure, as with the majority of the 'Street Faith' due to its
dogma being spread solely by word of mouth.
Oh, kind hound, your loyalty is divine. |
As
with any faith, the cult of Saint Jasper contains its own set of
frightening and comforting figures. Common terms applied to these
figures across faiths are angels
and demons.
Though, as with any faith, this one contains its own terminology.
While
there are many 'Hounds of Saint Jasper', the one most commonly
invoked is a demon-figure called a Tar
Wolf. This monstrous
canine figure will avenge the injuries of those who belong to Saint
Jasper's faith. Though this creature is not completely evil in
itself, it is a fearsome figure meant to instill fail in the
aggrieved and fear in the unjust.
These monstrous
wolves gain their moniker from their peculiar form. Roughly the size
of a small horse, their black fur slowly metamorphoses from hair to a
tar-like substance as it nears the spinal ridge. Unnervingly, the
“tar” drips upward, the perfect reverse reflection of what it
would do if given the normal course of gravitation. This tar will
slowly fade into oily smoke once it reaches a short height above the
creature.
The punishments of Saint Jasper do not end with the passing from this world. |
Its physicality is
further demented by its overlong snout, and disproportional teeth.
Lacking eyes, nose, or ears, it possesses a spare, but still
disconcerting, appearance.
While the City
neither affirms nor denies the possibility of claims made by any
non-licensed church, it encourages its citizens to immediately report
any sightings to the local constabulary. Remember, a faith is only
worthwhile if it benefits the City, all other faiths are parasitic.
A being of teeth and vengeance. Pictures Mangled By: Me |
As large as a
wagon, form impregnated by shadow, a canine shape padding closer,
growl rumbling within it like an avalanche. No eyes, nose, or ears,
just a thin snout and over-wide maw, teeth like shovel blades, sharp
as broken glass. Its fur is the dark of the void, becoming slick and
protean near the top portions of the body, dripping upward and
dissipating like an inverted reflection of ink in water. A voice like
screams bubbling up from tar, “WHERE ARE THEY?”
Saint Jasper's Blessed Hound of Vengeance / Tar Wolf
/ Spooky Syrup Dog
Pathfinder
/ DnD 3.X
CR:
9
XP:
6,400
NE
Large Outsider
Initiative:
+6
Senses:
Darkvision 60 ft., low-light vision, scent; Perception +6
Butcher's
Eye: The
creature always knows how much more damage a target can sustain
before they die. Any damage done by the creature can be reduced to
avoid the death of a target. Tar Wolves revel in the pain of their
prey, and will seek to prolong it as long as possible.
DEFENSE
AC:
20, touch 14, flat-footed 15 (+5 Dex, +6 natural, -1 Size)
HP:
80 (7d10+42)
Saves:
Fort +11; Ref +10; Will
+4
Weakness:
Lowest of the Faithful (See Below)
OFFENSE
Speed:
60 ft. and Flow the Form (See
Below)
Melee:
Bite +14/+9 (-1 size) (2D6+7 plus trip)
Ranged:
Spit
Tooth and Tar +11/+6 (-1 Size) (1D6+3) 100 ft.
Special
Attacks: DC = 10 + ½ HD
+ Ability Mod
Billowing
Etheric Tar: Once
every 1D4 rounds, the creature can expel a cloud of etheric tar in a
40 ft. cone. Anyone caught in the cone takes 4D4 cold damage (Reflex
Save DC: 18 for ½ damage [Dex Based DC]). Additionally, anyone
caught in the area of effect must make a Will save (DC 15 Wis Based).
A failed save results in the character(s) being effected as by a Slow
spell as the tar binds and slows the soul of the target. The effect
lasts for 7 rounds. Multiple uses of this effect only reset the
duration of the effect, and does not compound the penalties given.
Agonizing
Restoration: The
creature may opt to use this ability after a successful touch attack
(melee or ranged attacks may be used), rather than cause damage they
heal their target while inflicting an incredible amount of pain. The
target must make a Will save (DC 15 Wis Based), with a failed save
resulting in them being paralyzed for 7 rounds. During this time they
act as if under the effects of a Hold
spell,
unable to move due to the sheer agony they are experiencing, while
their body knits itself together. Each round the character heals 1D6
points of damage. If the character takes damage while under the
influence of this ability, the effect ends.
Why
Healing?:
The Tar Wolves delight in the torture of the guilty, and are
reluctant to let it end due to the frailty of their target. They only
kill their target if it presents a true danger to the Tar Wolf, or
they have grown bored of its pain.
STATISTICS
Str
24, Dex 21, Con 23, Int 19, Wis 15, Cha 15
Base
Atk: +7;
CMB:
+15
CMD:
30 (34 vs. trip)
Feats:
Improved Initiative, Skill Focus (Intimidation), Weapon Focus (bite),
Improved Natural Attack (bite)
Skills:
(* = Class Skill)
Perception +12*, Stealth +11*, Intimidation +15*, Sense Motive +12*,
Knowledge (Planes) +12*, Survival +12*, Bluff +10*, Diplomacy +10*,
Acrobatics +15*, Escape Artist +12, Climb +13
ECOLOGY
Environment:
Any
Organization:
Single,
Pair, or Pack (1D4+2)
Treasure:
Standard
Flow
the Form: The
Tar Wolf can fit through any space that would allow liquid to flow
through, and moves at a rate equal to ½ their movement speed. It
takes a single round to unform or reform, during this period of time
they are considered flat-footed and they are unable to make normal
attacks, however, they can still use their other abilities.
Weakness
-
Lowest
of the Faithful:
While vengeance is within the purview of Saint Jasper, it is
considered the lowest of His domains. As such, the victim can call
off the death and torture of the party who had wronged them, though
this can only occur if the victim does this of their own free will.
Furthermore, all the other Hounds of Saint Jasper outrank Tar Wolves
and are able to command them as long as such commands do not violate
the will of Saint Jasper. Despite being unable to disobey such
commands, they do not enjoy it what so ever and make their
displeasure known, whining in the case of a victim's command and
bearing their teeth at other hounds.
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