Any fool can sail the sea, but it takes a true madman to sail the land. Art By: Hendrick Gerritsz |
Pictures Mangled
by Me: Any picture with this in its caption means it is a collage
I made using 19th and early 20th century illustrations. All these
illustrations are public domain, meaning I didn't rob anyone by using
these pictures for my own gains.
Author's Note:
Here are a couple vehicles for your game. I should have more
later.
A better form of motion, we all
want it, and so many will sacrifice much to get it. Why? We left out
sense of adventure behind in the trenches, in the abandoned villages,
in the dead eyes of friendly bodies. Short journeys mean less time to
think, shorter moments to contemplate the fact that maybe you left
more in the trenches than a few pints of blood and most of your
friends. Walk. Take time with these horrors. Don't buy travel
machines, otherwise you'll never get enough time to sort it all out.
Grow familiar with your pain, make it your new house guest. Nothing
can make it ever disappear, but eventually it'll grow bored and visit
less often, eventually you won't be caught so off guard when it stops
by to say, 'Hey pal, your best friends died in the trench, while you
lived. Just in case you forgot...'
- Peculiar Author
Nothing says, "Buy our bikes!" like a crazy woman racing a train. |
Encyclopedia
Infinica – No. 3
Mechanized Travel in the City and Beyond.
While
one may alight on the many trains in the Infinite City Railway
System, there are a plethora of other modalities of travel any man,
woman, or even child may use to travel about the city. It is good for
citizens to know all the options they may have at their disposal. It
is great for citizens to know all the rules and regulations that
apply to travel. You do want to be a Great
Citizen, don't you?
No,
you don't. You want to be you, don't you? - Peculiar Author.
The
following rules apply to ground and waterborne vehicles, but not to
airborne vehicles which are strictly forbidden within the City
proper.
Ride me to the moon. |
Muscle
Powered Vehicles
These
vehicles do not require any sort of license to pilot legally under
the following conditions: the vehicle does not seat more than 2 other
individuals besides the pilot, the vehicle is not being used as part
of a business venture such as a taxi or courier service, the pilot
has not been accused or convicted of a type 7 or 13 metaphysical
crime, the pilot is not a practitioner of Ambulomancy or
Intineramancy, the pilot is not under the influence of substances
created from paranatural beings, or is not transporting anything
noted on the City's list of dangerous substances.
IMPORTANT:
Written
materials containing seditious language or ideas is considered a
dangerous substance. If something you read makes you question the
just and right order of the City, it is most likely seditious. Or you
are naturally seditious, please contact the local constabulary if you
are.
A gentleman on a unicycle. |
Animal
Powered Vehicles
Please
note that this does not apply to engines powered by Soul
Fission Furnaces which
use animal souls. Wind powered vehicles operate under the same laws
and animal powered vehicles do. These vehicles may be operated within
the city as long as the pilot's certification has not expired. These
certifications can be obtained by paying a biannual fee of 2 copper
pennies.
Anyone
over the age of twelve years may obtain a certification as long as
the intended vehicle is not: intended to exceed a maximum altitude of
1 yard off the surface of the street, does not use carnivorous
animals that are sentient or near-sentient, does not use animals that
are capable of transplanar shifting, does not use animals that are
innately skilled at higher level mathematics such as calculus or
arithromancy, or any animal that was previously a sentient being.
Steam Carriage! |
Mechanically
or Metaphysically Powered Vehicles
These
vehicles require special permissions in the form of licensing from
the City Works Agency. A license may be applied for after petitioning
the City Works Agency, and a fee of 200 gold pieces for the petition
alone.
After
the petition, the City Works Agency will review the petitioner, which
may involve up to a year of visual or auditory surveillance. After
the term of surveillance, if the City Works Agency determines that
the petitioner is trustworthy, they may be allowed to test for the
privileges associated with owning a vehicle of this type. Assuming
the individual earns the privilege of owning such a vehicle they may
test for the privileges of being able to pilot such a vehicle on the
streets of the Infinite City. If such testing is successful, the
individual is granted a license with the city which they must renew
on a bi-monthly basis.
The
city fears what someone with a 'powered' vehicle might do. They may
go so far as deliver seditious materials to bookstores faster than
the city may be able to follow. - Peculiar Author.
Ambulacycle
These
vehicles are powered by a person or persons walking along a belt or
treadmill. The belt or treadmill is attached to a number of gears and
sprockets, making the effort of walking more efficient, resulting in
quicker movement. Ambulacycles are far more useful in combat than
bicycles and unicycles, since they can be stopped quickly without
adverse effects to the pilot.
So elegant and graceful. |
Pathfinder
/ DnD 3.X
Cost:
100
gp
Medium
land vehicle
Squares:
1 (5 ft. by 5 ft.; 5
feet high); Cost 50 gp
Defense
AC:
10
Hardness:
10 (Made of Metal)
HP:
20
Base
Save: +0
Offense
Modified
Speed: +15
feet to the base speed of the pilot.
Maximum
Speed:
Twice the modified speed of the pilot.
Acceleration:
The modified speed of the pilot.
CMB:
+0
CMD:
10
Ramming
Damage:
1d6
Description
Propulsion:
Muscle (The pilot runs on a belt/treadmill that powers the vehicle)
Driving
Check: Profession
(Cyclist)
Forward
Facing: The
direction the driver is facing.
Driving
Device: Levers
Driving
Space: The center
of the contraption.
Decks:
1
Rube Goldburg meets Yellow Submarine. Pictures Mangled By: Me |
Land
Yacht / Wind Wagon
These
are basically sailboats with wheels or wagons with sails. While this
sounds like an odd or unrealistic form of travel, a number of Chinese
emperors used vehicles like these as pleasure craft. These vehicles
were also popular among beach-going aristocrats during the 1600's.
Land
Yachts may also be powered through the use of windmills and belts,
reducing the complexity of piloting the craft. The vehicle presented
here is outfitted with a windmill.
Pathfinder
/ DnD 3.X
Huge
Land vehicle
Squares
8 (10 ft. by 20 ft.); Cost 5,000 gp
Defense
AC:
9
Hardness:
5
HP:
90
Base
Save
+0
Offense
Maximum
Speed:
120 ft.
Acceleration:
20 ft.
CMB:
+1
CMD:
11
Ramming
Damage:
1d10
Description
Propulsion:
Current (air; 2 squares of windmill sail, 20 HP)
Driving
Check: Profession
(Land Sailing)
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