Starvation is always a solitary suffering. Art By: Sydney Long |
Pictures Mangled
by Me: Any picture with this in its caption means it is a collage
I made using 19th and early 20th century illustrations. All these
illustrations are public domain, meaning I didn't rob anyone by using
these pictures for my own gains.
Author's Note: This is a monster I made for the awesome folks down at an AWESOME gaming Con, called CAFCON. Check them out: HERE.
Volentine, Bergan
(6M – 280). A Catalogue of Paranatural Beings; Conceptuals.
Infinite City: Poete House of Publishing. Pg. 82
… without an
independent existence, they are given genesis in minds that
experience and conceptualize a particular idea or sensation.
While elementals may very well predate natural beings, conceptuals
only came into existence after the first mind experienced the
concept they represent. In this way they are contingent beings,
requiring not just other forces, but other sensate life in order for
their very existence to be perpetuated
Conceptuals do
not have a particular plane/brane to call home, rather they gain
genesis in areas where their particular concept has been enacted
repeatedly. These beings cobble together their own physicality from
the materials of the acclimated setting. While each conceptual of the
same variety may have different materials of creation, their very
nature changes these accidental forms to fit their overall template.
… It is for these
reasons that all areas that have seen the repeated and extreme forms
of certain concepts be periodically readjusted to reduce the chance
of a conceptual genesis.
Behold, the wages of famine... |
Session
Transcript
Alienist: Doctor
Issel Agati
Subject: Luthy
Truther
Session No.: 3
Dr. Agati: I
want you to tell me about the indecent at the end of your service
during the war.
Truther: You
[pause] You mean with the Ugolino?
Dr. Agati: Yes,
with the Starvation Conceptual.
Truther: Yeah,
we didn't call it that. Everyone called it an Ugolino, I guess it was
named after some royal who starved to death after eating some
bishop's head. Insane, huh?
Anyway,
we got cut off from the supply-lines at the end of the battle for De
Longe. After the last push of the grinders, there were only ten of us
left in our trench. For some reason the Marchies just pulled back and
waited.
They
just sat there, had our whole trench surrounded. We could see their
Imagos all around us.
Dr. Agati:
Marchies? Imagos? Could you
explain?
Truther:
Marchies, y'know, the Marchen.
The Imagos were leviathans that the Marchies [pause] the Marchen,
used during the war. They looked like big faces, lots of legs, size
of damn house.
Starvation and the people it destroys. Art By: Harry Clarke |
So,
we were cut off for a long time. I can't remember how long, but we
ran out of food. [Pause] It got bad after that.
It
started with the lieutenant, see everyone was getting paranoid that
he was hording food because he seemed to be holding it together
better than the rest of us. It was night and the sergeant caught
Finster, the lieutenant, chewing on something. Serge just went
beserk, and went to stabbing Finster with her trench knife.
Finster
[pause] He wasn't hiding real food from us. He [pause] he was chewing
his fingertips off. He was so damn hungry that he was chewing off his
own fingertips. I [pause] I can't blame him. Looking back on it, I
would have done the same had I thought of it.
Serge,
she just wasn't the same after that. I'd catch her crying sometimes,
cutting herself and licking the blood. Other times she would just fly
into these rages, and claim that one of us was hiding food.
The many faces of famine. Art By: Harry Clarke |
She'd
order us to kill whichever person she thought was hiding food. And
[pause] And we did it. We killed them, because that was what we were
trained to do. We never found any food, but it didn't matter, we'd
kill the next person she ordered us to. I [pause] We did it because
we didn't want her to order someone else to kill us.
All
the bodies, we'd just stack them outside the trench. It kept going,
until we were down to Serge, me, Ofess, Keller, and Frock. Then we
just [pause] We just got so hungry, so damn hungry, that it didn't
matter anymore. We started [pause] eating the bodies.
I
[pause] I don't know how long it went on, not long. Because it came
out of the damn bodies. It, the Uglino, was huge, like somebody
without skin. It had these antlers coming out where it neck should
be, and these bug wings on them twitchin'. There was this bug head,
face, floating in the antlers, and it just looked at us.
Starvation and the husks it leaves behind. Art By: Harry Clarke |
I
ran, I, I just knew that the others would try to kill me if they got
near me. I hid in the trench, and then I heard everyone start
screaming. So, I covered my ears and hid. I don't know how long it
was, but I got up eventually and saw the thing walking away, and the
Imagos and the Marchies were pulling back.
Everyone
was dead [pause] they killed each other with their trench knives.
Then some scouts came [pause] and I was put in a hospital, but it had
bars on the windows. Then they let me go, and that’s when I started
coming to you.
I
[pause] I still wonder if I should've killed myself. I think it would
hurt less than this.
A trench knife. |
Notes
According
to the information given to me Miss Truther was behind enemy lines
for close to three months. As she stated, there were a number of
bodies that showed signs of being butchered for food.
What
Miss Truther did not state is that a number of Marchen troops were
sent to her position as they withdrew from the area. The army scouts
found her surrounded by the bodies of more than ten
'Grinder-Monkies', her trench knife completely blunted from over use.
There was evidence of her repeatedly eating the organs she had torn
from their bodies, only to vomit them later, beginning the cycle
again within moments.
(Wanna
Know About Grinder-Monkies? LINK)
The Ugolino / Starvation Conceptual. Pictures Mangled By: Me |
Standing
twice the height of a man, it seems to loom over everything, no
matter its size. Skinless, its musculature exposed to the air, its
limbs over-long for its torso. No head, just a tangle of antlers
sprouting from where its neck should be, festooned with insect wings
that continually twitch. Floating among the wings and antlers, a
fly's head, compound eyes seeming to twitch and throb in the light.
At stomach level, a wide mouth of a lamprey, pale gullet and teeth
flexing.
Ugolino / Starvation Conceptual
OSR / AD&D / LotFP
Type: Outsider
Activity Cycle: Any
Diet: The hunger of others.
Intelligence: Highly (Always speaks with
Telepathy 100 ft)
Treasure: Whatever is judged appropriate by the
DM
Alignment: Chaos (Evil)
No. Appearing: 1 (Hunger, even in groups, is a
solitary suffering.)
Armor Class: 22 / -2
Movement: 50 ft
Hit Dice: 13
THAC0/To-Hit: 7 / +13
No. of Attacks: 3 (Punch, Punch, Bite)
Damage: 1D12 (Punch) 4D4 (Bite)
All Saves: 11
Spell Resistance: 25%
Experience: 17,000
Special Abilities:
Hunger's Presence: Those
who come within 15 feet of the Ugolino must make a save versus Magic
each round they are within range. Each failed save results in the
character's body to suddenly lose the nutrition they have consumed
that day, resulting in them beginning the starve. Each failed save is
treated as if the character hadn't eaten for a day. (Ex: 3 failed
save would be treated as if they haven't eaten for 3 days.). Given
more than a day, a character begins to starve, resulting in varying
penalties depending on the rules system. A character can easily
starve to death standing too close to the Ugolino. For every
individual within 15 feet who is suffering from starvation, the
Ugolino benefits from a +1 to all die rolls.
Safety in Solitude: An
aura of paranoia surrounds the Ugolino, effecting those who come too
near. When a character first comes within 30 feet of the Ugolino,
they must make a save versus Magic. A failed save results in them
distrusting anyone who comes too near. An effected character must
either attack anyone who comes within melee range, or flee to beyond
melee range. No matter their past relationships, the character will
always see ulterior motives in an individual's proximity, and will
not willingly come into contact with another unless it is to attack
them. This effect lasts for 1 turn (10 minutes), after which the
individual may attempt a new save with the same duration and results
for another failed save. Individuals who succeed at making their save
are immune to this effect for 24 hours.
Feast of Famine: Once
every 1D3 round the Ugolino can expel a cone of fly carcasses, bile,
dried entrails, and chipped teeth in a 45 foot cone. Those caught in
the cloud take 8D4+4, and may make a save versus Breath for ½
damage. Anyone caught in the cone must also make a save versus Poison
or lose 1 point from their Strength, Dexterity, and Constitution as
their bodies begin to wither. These lost points return at a rate of 1
per day of rest.
Spell-Like
Abilities
– All spells are considered to have been cast by a 13th
level character when figuring level dependent spell variables.
1/Day: Summon Insects (Spiders)
At Will: Putrefy
Food/Drink and Spider Climb
A non-size compared Ugolino. Pictures Mangled By: Me |
Pits
and Perils
Attacks: 2
x Punches/Bites or 1 x Feast of Famine every 1D3 rounds.
Level: 7
(Always speaks with Telepathy 100 ft)
Move: 50'
Size: Large
Side: C
(Evil)
Number: 1
Treasure:
Type IV
Hunger's Presence: Those
who come within 15 feet of the Ugolino must make a save each round
they are within range. Each failed save results in the character's
body to suddenly lose the nutrition they have consumed that day,
resulting in them beginning the starve. Each failed save is treated
as if the character hadn't eaten for a day. (Ex: 3 failed save would
be treated as if they haven't eaten for 3 days.). Given more than a
day, a character begins to starve, resulting in varying penalties
depending on the rules system. A character can easily starve to death
standing too close to the Ugolino. For every individual within 15
feet who is suffering from starvation, the Ugolino benefits from a +1
to all die rolls.
Safety in Solitude: An
aura of paranoia surrounds the Ugolino, effecting those who come too
near. When a character first comes within 30 feet of the Ugolino,
they must make a save. A failed save results in them distrusting
anyone who comes too near. An effected character must either attack
anyone who comes within melee range, or flee to beyond melee range.
No matter their past relationships, the character will always see
ulterior motives in an individual's proximity, and will not willingly
come into contact with another unless it is to attack them. This
effect lasts for 1 turn (10 minutes), after which the individual may
attempt a new save with the same duration and results for another
failed save. Individuals who succeed at making their save are immune
to this effect for 24 hours.
Feast
of Famine:
Once every 1D3 round the Ugolino can expel a cone of fly carcasses,
bile, dried entrails, and chipped teeth at up to 3 targets near one
another. Those caught in the cloud take 2D6 hits, and may make a save
for ½ damage. Anyone caught in the cone must make another save.
Those that fail their save take -1 to all saves that would require
physical fortitude or grace as their bodies begin to wither. When a
character's save penalties equal or exceed their level, they go
unconscious until they heal enough so that the penalty is less than
their level. The penalty is reduced by 1 per day of rest.
Special
Abilities:
1/Day:
Summon
1D4+1 Spiders
At
Will:
Spoil:
May
cause all non-magical food and drink in a 30 foot radius of it to
become rancid and inedible.
Spider's
Stride: The
Ugolino may walk on any surface, no matter the angle, as if it was
walking on perfectly flat ground. This ability allows the Ugolino to
even walk upon ceilings without any ill effect.
Even animals may starve. |
Into
the Odd
Str: 18 Dex: 13
Will: 19 HP: 13 Armor: 2
Driven to cause
hunger and paranoia. Enjoys watching acts of cannibalism
Language of the
Mind: Always speaks with
Telepathy, at a maximum range of 100 ft.
Hunger's Presence: Those
who come within 15 feet of the Ugolino must make a Str save each
round they are within range. Each failed save results in the
character's body to suddenly lose the nutrition they have consumed
that day, resulting in them beginning the starve. Each failed save is
treated as if the character hadn't eaten for a day. (Ex: 3 failed
save would be treated as if they haven't eaten for 3 days.). Given
more than a day, a character begins to starve, resulting in varying
penalties as per the rules system. A character can easily starve to
death standing too close to the Ugolino. For every individual within
15 feet who is suffering from starvation, the Ugolino benefits from a
+1 to all die rolls.
Safety in Solitude: An
aura of paranoia surrounds the Ugolino, effecting those who come too
near. When a character first comes within 30 feet of the Ugolino,
they must make a Will save. A failed save results in them distrusting
anyone who comes too near. An effected character must either attack
anyone who comes within melee range, or flee to beyond melee range.
No matter their past relationships, the character will always see
ulterior motives in an individual's proximity, and will not willingly
come into contact with another unless it is to attack them. This
effect lasts for 10 minutes, after which the individual may attempt a
new save with the same duration and results for another failed save.
Individuals who succeed at making their save are immune to this
effect for 24 hours.
Feast of Famine:
Once every 1D3 round the Ugolino
can expel a cone of fly carcasses, bile, dried entrails, and chipped
teeth in a 45 foot cone. Those caught in the cloud take 3D6, and may
make a Dex save for ½ damage. Anyone caught in the cone must also
make a Strength save or lose 1D3 points from their Strength and
Dexterity as their bodies begin to wither. These lost points return
at a rate of 1 per day of rest.
Strange
and Unnerving Abilities:
1/Day:
Spider's
Call: 20ft
swarm of spider comes spilling from the Ugolino's lamprey maw. They
move at a speed of 10ft each round, searching out targets to bite.
Anyone within the swarm loses 1D4 Str every round. The swarm lasts
for 7 rounds before the spiders suddenly target each other, to the
exclusion of all other targets, and kill themselves off in 1 round.
At
Will:
Spoil:
May
cause all mundane food and drink in a 30 foot radius of it to become
rancid and inedible.
Spider's
Stride: The
Ugolino may walk on any surface, no matter the angle, as if it was
walking on perfectly flat ground. This ability allows the Ugolino to
even walk upon ceilings without any ill effect.
A previous version of the Ugolino. Pictures Mangled By: Me |
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